fix: remove hardcoded locales and include through stdafx
This commit is contained in:
@@ -279,6 +279,19 @@ typedef XUID GameSessionUID;
|
||||
#include "Windows64\Iggy\include\iggy.h"
|
||||
#include "Windows64\Iggy\gdraw\gdraw_d3d11.h"
|
||||
#include "Windows64\Windows64_UIController.h"
|
||||
#elif defined __linux__
|
||||
#include "Windows64/Sentient/MinecraftTelemetry.h"
|
||||
#include "Windows64Media/strings.h"
|
||||
#include "Windows64/Windows64_App.h"
|
||||
#include "Windows64/Sentient/DynamicConfigurations.h"
|
||||
#include "Windows64/Sentient/SentientTelemetryCommon.h"
|
||||
#include "Windows64/GameConfig/Minecraft.spa.h"
|
||||
#include "Windows64/XML/ATGXmlParser.h"
|
||||
#include "Windows64/Social/SocialManager.h"
|
||||
#include "Common/Audio/SoundEngine.h"
|
||||
#include "Windows64/Iggy/include/iggy.h"
|
||||
#include "Windows64/Iggy/gdraw/gdraw_d3d11.h"
|
||||
#include "Windows64/Windows64_UIController.h"
|
||||
#elif defined __PSVITA__
|
||||
#include "PSVita\PSVita_App.h"
|
||||
#include "PSVitaMedia\strings.h" // TODO - create PSVita-specific version of this
|
||||
|
||||
Reference in New Issue
Block a user