meson basic intergration
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@@ -294,18 +294,12 @@ typedef XUID GameSessionUID;
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#include "../Platform/Windows64/Iggy/gdraw/gdraw_d3d11.h"
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#include "../Platform/Windows64/Windows64_UIController.h"
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#elif defined __linux__
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// FIXME: Make Linux/ versions of all of these
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// #include "../Platform/Windows64/Sentient/MinecraftTelemetry.h" // conflicts with Common/Telemetry/TelemetryManager.h, no idea whats up with that
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#include "../Platform/OrbisMedia/strings.h" // using Orbis or Vita strings because IDS_CONTENT_RESTRICTION exists
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#include "../Platform/Windows64/Windows64_App.h"
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#include "../Platform/Windows64/Sentient/DynamicConfigurations.h"
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#include "../Platform/Windows64/Sentient/SentientTelemetryCommon.h"
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#include "../Platform/Windows64/GameConfig/Minecraft.spa.h"
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#include "../Platform/Windows64/XML/ATGXmlParser.h"
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#include "../Platform/Windows64/Social/SocialManager.h"
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// Linux build: avoid pulling in Windows64 platform headers (they cause
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// symbol/class redefinitions). Use Linux-specific stubs and controller.
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// FIXME: Produce proper Linux equivalents for telemetry/sentient/etc.
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#include "../Platform/OrbisMedia/strings.h" // temporary strings
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#include "../Platform/Xbox/Sentient/SentientTelemetryCommon.h"
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#include "Common/Audio/SoundEngine.h"
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//#include "../Platform/Windows64/Iggy/include/iggy.h"
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#include "../Platform/Windows64/Iggy/gdraw/gdraw_d3d11.h"
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#include "../Platform/Linux/Linux_UIController.h"
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#elif defined __PSVITA__
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#include "../Platform/PSVita/PSVita_App.h"
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