refactor: byebye using namespace std

shoo
This commit is contained in:
Tropical
2026-03-06 12:16:41 -06:00
parent 2ed4b1fe9e
commit bc7d4ff1d8
319 changed files with 321 additions and 321 deletions
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#define MAX_DISPLAYNAME_LENGTH 128 // SCE_SAVE_DATA_SUBTITLE_MAXSIZE on PS4
#define MAX_SAVEFILENAME_LENGTH 32 // SCE_SAVE_DATA_DIRNAME_DATA_MAXSIZE
@@ -21,7 +21,7 @@ namespace WFC = Windows::Foundation::Collections;
#define MATCH_SESSION_TEMPLATE_NAME L"PeerToHostTemplate"
#define MAX_PLAYERS_IN_TEMPLATE 8
using namespace std;
ref class DQRNetworkManagerEventHandlers sealed
{
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include <vector>
#include "../../../../Minecraft.World/Util/C4JThread.h"
#include "../../../Build/Common/Network/NetworkPlayerInterface.h"
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include <save_data.h>
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include <vector>
#include <sysutil\sysutil_savedata.h>
#include <cell/cell_fs.h>
@@ -5,7 +5,7 @@
#include "../Passphrase/ps3__np_conf.h"
using namespace std;
class PS3LeaderboardManager : public LeaderboardManager
{
@@ -3,7 +3,7 @@
// #include "../../../../../Minecraft.World/Util/Vec3.h"
// #include "../../../../../Minecraft.World/Util/Definitions.h"
// #include "../../../../../Minecraft.World/Util/SoundTypes.h"
// using namespace std;
//
#include "Icon_SPU.h"
#include "Material_SPU.h"
#include <stddef.h>
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include <fios2.h>
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include <vector>
@@ -1,7 +1,7 @@
#pragma once
class Mob;
class Options;
using namespace std;
#include "../../../../Minecraft.World/Util/SoundTypes.h"
#ifdef _XBOX
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include <xuirender.h>
#include "../../../Build/Common/UI/UIFontData.h"
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
class XUI_FontData;
class XUI_Font;
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include <vector>
#include <qnet.h>
#include "../../../../Minecraft.World/Util/C4JThread.h"