refactor: byebye using namespace std

shoo
This commit is contained in:
Tropical
2026-03-06 12:16:41 -06:00
parent 2ed4b1fe9e
commit bc7d4ff1d8
319 changed files with 321 additions and 321 deletions
+1 -1
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@@ -1,5 +1,5 @@
#pragma once
using namespace std;
class Graphics;
class DLCPack;
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@@ -1,7 +1,7 @@
#pragma once
class BufferedImage;
class HttpTextureProcessor;
using namespace std;
class HttpTexture {
public:
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@@ -1,7 +1,7 @@
#pragma once
class BufferedImage;
class MemTextureProcessor;
using namespace std;
class MemTexture {
public:
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include "TexturePack.h"
@@ -4,7 +4,7 @@
class BufferedImage;
class File;
class Textures;
using namespace std;
class FileTexturePack : public AbstractTexturePack
{
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include "../../Build/Common/App_enums.h"
@@ -1,6 +1,6 @@
#pragma once
#include "TexturePack.h"
using namespace std;
class Minecraft;
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include "../../../Minecraft.World/Util/IconRegister.h"
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
class TextureHolder;
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include "../../../Minecraft.World/Util/Icon.h"
class Texture;
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
class StitchSlot;
class Texture;
@@ -1,5 +1,5 @@
#pragma once
using namespace std;
#include "../../../Minecraft.World/Util/IconRegister.h"
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@@ -9,7 +9,7 @@ class TexturePackRepository;
class HttpTextureProcessor;
class MemTextureProcessor;
class Options;
using namespace std;
class IntBuffer;
class PreStitchedTextureMap;