major fixes of my shit code

This commit is contained in:
Mohamed Ashraf
2026-03-02 08:58:33 +04:00
parent 769d9ceb0d
commit dcb2c43944
5 changed files with 65 additions and 120 deletions
+15 -36
View File
@@ -5,6 +5,7 @@
#include <cstdint>
#include <cstring>
#include <string>
#define TRUE true
#define FALSE false
@@ -37,45 +38,23 @@ typedef struct {
long long QuadPart;
LONG HighPart;
} LARGE_INTEGER;
typedef long long LONGLONG;
typedef size_t SIZE_T;
typedef std::wstring LPWSTR;
// https://learn.microsoft.com/en-us/windows/win32/api/minwinbase/ns-minwinbase-filetime
typedef struct _FILETIME {
DWORD dwLowDateTime;
DWORD dwHighDateTime;
} FILETIME, *PFILETIME, *LPFILETIME;
typedef short SHORT;
typedef struct {
int xuidInvitee;
int xuidInviter;
DWORD dwTitleID;
int hostInfo;
bool fFromGameInvite;
} XINVITE_INFO, * PXINVITE_INFO;
typedef VOID* XMEMCOMPRESSION_CONTEXT;
typedef VOID* XMEMDECOMPRESSION_CONTEXT;
typedef XINVITE_INFO INVITE_INFO;
typedef float FLOAT;
typedef struct HXUIOBJ {
// Stub fields representing the actual Xbox HXUIOBJ structure.
int id;
const char* name;
} HXUIOBJ;
#include "../x64headers/extraX64.h"
typedef struct _RTL_CRITICAL_SECTION {
// //
// // The following field is used for blocking when there is contention for
// // the resource
// //
//
union {
ULONG_PTR RawEvent[4];
} Synchronization;
//
// //
// // The following three fields control entering and exiting the critical
// // section for the resource
// //
//
LONG LockCount;
LONG RecursionCount;
HANDLE OwningThread;
} RTL_CRITICAL_SECTION, *PRTL_CRITICAL_SECTION;
typedef RTL_CRITICAL_SECTION CRITICAL_SECTION;
#endif // WLINUX_H
#endif // WLINUX_H
-73
View File
@@ -126,60 +126,6 @@ typedef struct _XSESSION_INFO
XNKEY keyExchangeKey; // 16 bytes
} XSESSION_INFO, *PXSESSION_INFO;
typedef struct _XUSER_DATA
{
BYTE type;
union
{
int nData; // XUSER_DATA_TYPE_INT32
int64 i64Data; // XUSER_DATA_TYPE_INT64
double dblData; // XUSER_DATA_TYPE_DOUBLE
struct // XUSER_DATA_TYPE_UNICODE
{
uint cbData; // Includes null-terminator
char * pwszData;
} string;
float fData; // XUSER_DATA_TYPE_FLOAT
struct // XUSER_DATA_TYPE_BINARY
{
uint cbData;
char * pbData;
} binary;
};
} XUSER_DATA, *PXUSER_DATA;
typedef struct _XUSER_PROPERTY
{
DWORD dwPropertyId;
XUSER_DATA value;
} XUSER_PROPERTY, *PXUSER_PROPERTY;
typedef struct _XUSER_CONTEXT
{
DWORD dwContextId;
DWORD dwValue;
} XUSER_CONTEXT, *PXUSER_CONTEXT;
typedef struct _XSESSION_SEARCHRESULT
{
XSESSION_INFO info;
DWORD dwOpenPublicSlots;
DWORD dwOpenPrivateSlots;
DWORD dwFilledPublicSlots;
DWORD dwFilledPrivateSlots;
DWORD cProperties;
DWORD cContexts;
PXUSER_PROPERTY pProperties;
PXUSER_CONTEXT pContexts;
} XSESSION_SEARCHRESULT, *PXSESSION_SEARCHRESULT;
typedef struct _XSESSION_SEARCHRESULT_HEADER
{
DWORD dwSearchResults;
XSESSION_SEARCHRESULT *pResults;
} XSESSION_SEARCHRESULT_HEADER, *PXSESSION_SEARCHRESULT_HEADER;
typedef struct _XSESSION_REGISTRANT
{
uint64 qwMachineID;
@@ -195,25 +141,6 @@ typedef struct _XSESSION_REGISTRATION_RESULTS
XSESSION_REGISTRANT *rgRegistrants;
} XSESSION_REGISTRATION_RESULTS, *PXSESSION_REGISTRATION_RESULTS;
typedef struct {
BYTE bFlags;
BYTE bReserved;
WORD cProbesXmit;
WORD cProbesRecv;
WORD cbData;
BYTE * pbData;
WORD wRttMinInMsecs;
WORD wRttMedInMsecs;
DWORD dwUpBitsPerSec;
DWORD dwDnBitsPerSec;
} XNQOSINFO;
typedef struct {
uint cxnqos;
uint cxnqosPending;
XNQOSINFO axnqosinfo[1];
} XNQOS;
#define XSESSION_CREATE_HOST 0
#define XUSER_DATA_TYPE_INT32 0
#define XSESSION_CREATE_USES_ARBITRATION 0