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feat: refine UI design system with polished colors, animations, and components (v4.7.0)
Comprehensive UI overhaul across the Liquid Glass design system: - Refined color palette with deeper dark mode tones and better contrast - Updated glass morphism effects with improved blur and saturation values - Polished Button, Card, Badge, Input, Switch, SegmentedControl components - Improved VideoCard with poster zoom effect, gradient overlay, and better badge layout - Refined Navbar with tighter spacing and better icon button hover states - Enhanced sidebar toggle buttons (rounded-full, better sizing) - Split PlayerSettings into PlayerSettings + DanmakuSettings (150-line limit) - Fixed broken rgba(var(--accent-color-rgb)) references with color-mix() - Added new CSS variables: --radius-xs/sm/md/lg, --shadow-lg, --transition-spring/snappy - Added staggered children animation and sidebar enter keyframes - Better scrollbar styling and focus states Co-Authored-By: Claude Opus 4.6 <[email protected]>
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co-authored by
Claude Opus 4.6
parent
df137c97f3
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@@ -1,6 +1,6 @@
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{
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"name": "kvideo",
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"version": "4.6.0",
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"version": "4.7.0",
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"private": true,
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"scripts": {
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"dev": "next dev --port ${PORT:-3000}",
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