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Comprehensive UI overhaul across the Liquid Glass design system: - Refined color palette with deeper dark mode tones and better contrast - Updated glass morphism effects with improved blur and saturation values - Polished Button, Card, Badge, Input, Switch, SegmentedControl components - Improved VideoCard with poster zoom effect, gradient overlay, and better badge layout - Refined Navbar with tighter spacing and better icon button hover states - Enhanced sidebar toggle buttons (rounded-full, better sizing) - Split PlayerSettings into PlayerSettings + DanmakuSettings (150-line limit) - Fixed broken rgba(var(--accent-color-rgb)) references with color-mix() - Added new CSS variables: --radius-xs/sm/md/lg, --shadow-lg, --transition-spring/snappy - Added staggered children animation and sidebar enter keyframes - Better scrollbar styling and focus states Co-Authored-By: Claude Opus 4.6 <[email protected]>