refactor avatar css

This commit is contained in:
ppwwyyxx
2015-01-02 23:24:14 +08:00
parent 138ebf63ee
commit b892e519c1
7 changed files with 68 additions and 43 deletions
+38 -27
View File
@@ -1,7 +1,7 @@
#!/usr/bin/env python2
# -*- coding: UTF-8 -*-
# File: render.py
# Date: Thu Dec 25 22:05:41 2014 +0800
# Date: Fri Jan 02 23:23:51 2015 +0800
# Author: Yuxin Wu <[email protected]>
import os
@@ -12,6 +12,7 @@ logger = logging.getLogger(__name__)
LIB_PATH = os.path.dirname(os.path.abspath(__file__))
HTML_FILE = os.path.join(LIB_PATH, 'static', 'template.html')
FRIEND_AVATAR_CSS_FILE = os.path.join(LIB_PATH, 'static', 'avatar.css.tpl')
TIME_HTML_FILE = os.path.join(LIB_PATH, 'static', 'TP_TIME.html')
try:
@@ -42,32 +43,35 @@ class HTMLRender(object):
logger.warn("Resource Directory not given. Images / Voice Message won't be displayed.")
self.smiley = SmileyProvider()
csss = glob.glob(os.path.join(LIB_PATH, 'static/*.css'))
css_string = []
for css in csss:
css_files = glob.glob(os.path.join(LIB_PATH, 'static/*.css'))
self.css_string = [] # css to add
for css in css_files:
logger.info("Loading {}".format(os.path.basename(css)))
css = ensure_unicode(css_compress(open(css).read()))
css = u'<style type="text/css">{}</style>'.format(css)
css_string.append(css)
self.css_string = u"\n".join(css_string)
css = ensure_unicode((open(css).read()))
self.css_string.append(css)
jss = glob.glob(os.path.join(LIB_PATH, 'static/*.js'))
js_string = []
for js in jss:
js_files = glob.glob(os.path.join(LIB_PATH, 'static/*.js'))
self.js_string = []
for js in js_files:
logger.info("Loading {}".format(os.path.basename(js)))
js = ensure_unicode(open(js).read())
# TODO: add js compress
js = u'<script type="text/javascript">{}</script>'.format(js)
js_string.append(js)
self.js_string = u"\n".join(js_string)
self.js_string.append(js)
def get_avatar_pair(self, username):
""" return base64 string pair of two avatars"""
if self.res is None:
return ("", "")
avt1 = self.res.get_avatar(self.parser.username)
avt2 = self.res.get_avatar(username)
return (avt1, avt2)
def get_all_css(self):
ret = []
for css in self.css_string:
css = css_compress(css)
css = u'<style type="text/css">{}</style>'.format(css)
ret.append(css)
return u"\n".join(ret)
def get_all_js(self):
ret = []
for js in self.js_string:
## TODO: add js compress
js = u'<script type="text/javascript">{}</script>'.format(js)
ret.append(js)
return u"\n".join(ret)
def render_msg(self, msg):
""" render a message, return the html block"""
@@ -144,16 +148,23 @@ class HTMLRender(object):
blocks.extend([self.render_msg(m) for m in slice])
self.prgs.trigger(len(slice))
return self.html.format(extra_css=self.css_string,
extra_js=self.js_string,
return self.html.format(extra_css=self.get_all_css(),
extra_js=self.get_all_js(),
talker=msgs[0].talker_name,
messages=u''.join(blocks),
avatars=self.avatars)
messages=u''.join(blocks)
)
def prepare_avatar_css(self, talker_name):
avatars = (self.res.get_avatar(self.parser.username),
self.res.get_avatar(talker_name))
avatar_css = open(FRIEND_AVATAR_CSS_FILE).read().format(avatars=avatars)
self.css_string.append(avatar_css)
def render_msgs(self, msgs):
""" render msgs of one friend, return a list of html"""
talker_name = msgs[0].talker
self.avatars = self.get_avatar_pair(talker_name)
self.prepare_avatar_css(talker_name)
logger.info(u"Rendering {} messages of {}({})".format(
len(msgs), self.parser.contacts[talker_name], talker_name))