Merge branch 'dev' into dev

This commit is contained in:
JuiceyDev
2026-03-05 22:33:38 +01:00
committed by GitHub
6 changed files with 12 additions and 9 deletions
+1
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@@ -5225,6 +5225,7 @@ if(UNIX AND NOT APPLE)
find_package(OpenGL REQUIRED)
find_package(PkgConfig REQUIRED)
pkg_check_modules(GLFW3 REQUIRED glfw3)
pkg_check_modules(GLU REQUIRED glu)
target_include_directories(${PROJECT_NAME} PRIVATE
${GLFW3_INCLUDE_DIRS}
@@ -5,7 +5,7 @@
#include "../../../Player/MultiPlayerLocalPlayer.h"
#include "../../../../Minecraft.World/Headers/net.minecraft.world.level.h"
#include "../../../../Minecraft.World/Level/LevelData.h"
#include "../../../../Minecraft.World/Util/Mth.h"
#include "../../Minecraft.World/Util/Mth.h"
#include "../../../Textures/Packs/TexturePackRepository.h"
#include "../../../Textures/Packs/DLCTexturePack.h"
#include "../DLC/DLCAudioFile.h"
@@ -1676,4 +1676,4 @@ F32 AILCALLBACK custom_falloff_function (HSAMPLE S,
return result;
}
#endif
#endif
+5 -3
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@@ -4,9 +4,11 @@
#include <GL/glu.h>
#include <GL/glext.h>
#include <dlfcn.h>
#include "../../../Minecraft.World/IO/Streams/IntBuffer.h"
#include "../../../Minecraft.World/IO/Streams/FloatBuffer.h"
#include "../../../Minecraft.World/IO/Streams/ByteBuffer.h"
#include "../../Minecraft.World/IO/Streams/IntBuffer.h"
#include "../../Minecraft.World/IO/Streams/FloatBuffer.h"
#include "../../Minecraft.World/IO/Streams/ByteBuffer.h"
int glGenTextures()
{
@@ -148,7 +148,7 @@ RADEXPFUNC inline IggyResult RADEXPLINK IggyValueGetF64RS(IggyValuePath *var, Ig
}
RADEXPFUNC inline rrbool RADEXPLINK IggyValueSetBooleanRS(IggyValuePath *var, IggyName sub_name, char const *sub_name_utf8, rrbool value) {
STUBBED;
return false;
return true;
}
RADEXPFUNC inline void RADEXPLINK IggyInit(IggyAllocator *allocator) {
STUBBED;
@@ -5,14 +5,14 @@
#include <string>
#include <pthread.h>
#include "../../Build/stubs.h"
#include "Stubs/LinuxStubs.h"
#include "../../Build/Common/Consoles_App.h"
void Display::update() {}
int CMinecraftApp::GetTPConfigVal(WCHAR* pwchDataFile) { return 0; }
#include "../../../Minecraft.World/Build/x64headers/extraX64.h"
#include "../../Minecraft.World/Build/x64headers/extraX64.h"
void PIXSetMarkerDeprecated(int a, const char* b, ...) {}
+1 -1
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@@ -391,4 +391,4 @@ void glCullFace(int dir)
RenderManager.StateSetFaceCullCW( dir == GL_BACK);
}
#endif
#endif